<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Penguin Party Devlog - itch.io</title><link>https://ttritar.itch.io/group32penguinparty</link><description>A chaotic 4-player penguin brawler where you fight fight AND FIGHT.</description><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/951770/our-final-swim</guid><title>Our final swim</title><link>https://ttritar.itch.io/group32penguinparty/devlog/951770/our-final-swim</link><pubDate>Sat, 24 May 2025 22:36:30 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIxMzQyNTg2LnBuZw==/400x224%23c/rHfOcZ.png" class="post_image"/><p>Final build is now live! Over the past few weeks, we have been hard at work on Penguin Party . This was the game we chose to develop for our Game Projects course over ten weeks ago. Despite the ups an...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/948823/devlog-10-polish-polish-polish</guid><title>Devlog 10: Polish Polish Polish</title><link>https://ttritar.itch.io/group32penguinparty/devlog/948823/devlog-10-polish-polish-polish</link><pubDate>Tue, 20 May 2025 08:34:43 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIxMjczNTUyLmdpZg==/original/%2F%2BeO5S.gif" class="post_image"/><p>Devlog 10: Polish Polish Polish This week’s update is packed with polish! From VFX and animation tweaks to character customization and fine-tuning gameplay values, we’ve been focused on making eve...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/944101/devlog-9-the-final-fish</guid><title>Devlog 9: The Final Fish</title><link>https://ttritar.itch.io/group32penguinparty/devlog/944101/devlog-9-the-final-fish</link><pubDate>Tue, 13 May 2025 07:13:48 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIxMTcwMDM3LmdpZg==/original/BZZkU%2F.gif" class="post_image"/><p>Devlog 9: The Final Fish This week marks the end of our production phase, we’ve wrapped up implementing new mechanics and are now shifting gears into polish. From new pickups and visual effects to a...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/939361/devlog-8-bringing-the-world-to-life</guid><title>Devlog 8: Bringing the World to Life</title><link>https://ttritar.itch.io/group32penguinparty/devlog/939361/devlog-8-bringing-the-world-to-life</link><pubDate>Tue, 06 May 2025 07:42:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Devlog 8: Bringing the World to Life This week was all about injecting personality and polish into our game. From subtle UI improvements to impactful visual and animation updates, we focused on making...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/934556/devlog-7-making-a-splash</guid><title>Devlog 7: Making a Splash</title><link>https://ttritar.itch.io/group32penguinparty/devlog/934556/devlog-7-making-a-splash</link><pubDate>Tue, 29 Apr 2025 10:48:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIwOTQ4NjYzLmdpZg==/original/f3RtEs.gif" class="post_image"/><p>Devlog 7: Making a Splash This week was all about making the game world feel more alive and chaotic. We made a big visual pass on the main scene, introduced a new deadly threat, and kept pushing gamep...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/930056/devlog-6-waddle-we-do-next</guid><title>Devlog 6: Waddle We Do Next?</title><link>https://ttritar.itch.io/group32penguinparty/devlog/930056/devlog-6-waddle-we-do-next</link><pubDate>Tue, 22 Apr 2025 10:45:38 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIwODM5NzE5LmdpZg==/original/fD6%2F14.gif" class="post_image"/><p>Devlog 6: Waddle We Do Next? The game is waddling along nicely, and we’ve packed this devlog with all kinds of fishy goodness and flappy fun. From explosive new characters to smoother animations and...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/912022/devlog-5-its-starting-to-come-together</guid><title>Devlog 5: It&#039;s starting to come together!</title><link>https://ttritar.itch.io/group32penguinparty/devlog/912022/devlog-5-its-starting-to-come-together</link><pubDate>Tue, 25 Mar 2025 11:19:03 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIwNDIwMjYwLmdpZg==/original/lRxjfL.gif" class="post_image"/><p>Devlog 5: It&#039;s starting to come together! We&#039;re making great progress, and things are really starting to come together! In this devlog, we&#039;ll share some of the latest features we&#039;ve been working on, f...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/907788/devlog-4-lets-get-started</guid><title>Devlog 4: Let&#039;s get started!</title><link>https://ttritar.itch.io/group32penguinparty/devlog/907788/devlog-4-lets-get-started</link><pubDate>Tue, 18 Mar 2025 10:41:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIwMzI2MTkyLmdpZg==/original/E7%2BGsx.gif" class="post_image"/><p>Welcome to the first official dev log for my Penguin Game project! After a good three weeks of prototyping and experimenting with core mechanics, we’ve officially kicked off production. This week wa...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/903346/devlog-3-last-research-and-prototyping</guid><title>Devlog 3: Last research and prototyping</title><link>https://ttritar.itch.io/group32penguinparty/devlog/903346/devlog-3-last-research-and-prototyping</link><pubDate>Tue, 11 Mar 2025 12:30:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Devlog #3 - Last research and prototyping Welcome to our final week of prototyping! Next week, we’ll dive into production to create an enjoyable experience for everyone. But before we move forward...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/898497/devlog-2-research</guid><title>Devlog 2: Research</title><link>https://ttritar.itch.io/group32penguinparty/devlog/898497/devlog-2-research</link><pubDate>Tue, 04 Mar 2025 12:37:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Devlog #2 - Research Welcome back to another exciting chapter of the Penguin Game development! Over the past week, a lot has been happening behind the scenes, as we continue to shape and refine the ga...</p>]]></description></item><item><guid>https://ttritar.itch.io/group32penguinparty/devlog/894212/devlog-1-research</guid><title>Devlog 1: Research</title><link>https://ttritar.itch.io/group32penguinparty/devlog/894212/devlog-1-research</link><pubDate>Tue, 25 Feb 2025 10:39:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Devlog #1 - Research INTRODUCTION Welcome to our development journey for Game Projects at DAE! For this course, we’ve been tasked with creating a &quot;Couch PvP or Co-op game,&quot; and we couldn’t be more...</p>]]></description></item></channel></rss>